outkast134
06-03-2004, 03:24 AM
Many people are again blaming the servers for their choke / lag problems. However, if not everyone in the server is lagging or experiencing choke then it cannot be a fault of the server. However there are some simple remedies you can do to fix or balance any connectivity problems.
First: Rates
There are 3 rates which can be adjusted; rate, cl_cmdrate, cl_updaterate
rate is the connection speed which you are communicating with the server at. Typically a rate of 8000 - 9999 is used. If you set your rate over 9999 then it just defaults to the game servers max allowed rate. GH and TFC currently allows 9999 which is the fastest needed for network connections.
cl_cmdrate and cl_updaterate set the size and frequency of data communication between clients and the server. Ideally you do not want to change your cl_updaterate. It's default value is 20. However cl_cmdrate can be used to tweak your connectivity to help aliviate you from lag or choke. Its default value is 30, but it can be set as high as 100. Currently I have my cl_cmdrate set at 80 and experience 0 - 1 choke at the most.
Second: Graphics
Not all "lag" is connection related. CS 1.6 uses many times more resources than CS1.5 did. It you are experiencing some lag and cannot seem to get rid of it you may want to turn your game graphics down.
Third: Connection Quality
Many times the reason why a few people in the server lag, but not everyone, is because of the current quality of the connection between you and the server. In order to see if there are routing problems between you and the server you can run a simple tracert to the server. That will show you the latency to each routing hop along the path from your computer to the server.
Some other info... Here are the server and connection specs for where TFC is hosted. http://xgamingservers.com/serverspecs.shtml
Here is something pulled from the FAQ of XGS's site.
FAQ:
It seems since the update that I have some Lag that I did not have in the past whats going on?
XGS Reply:
This is due to the Graphics change not the server. Please remember that if not EVERYONE in the server is lagging then its not the server. If you look at the system requirements for the new Steam CS1.6 they are about 3-4 times higher then what they were with the old CS1.5. If you are having "Lag" or system problems try reducing your graphics. Also make sure you are running the latest Drivers for your Video and Direct X.
Here is a link to more general info about tweeking your CS.
http://www.btinternet.com/~cyberchimp/counter-strike.htm
}|ast
First: Rates
There are 3 rates which can be adjusted; rate, cl_cmdrate, cl_updaterate
rate is the connection speed which you are communicating with the server at. Typically a rate of 8000 - 9999 is used. If you set your rate over 9999 then it just defaults to the game servers max allowed rate. GH and TFC currently allows 9999 which is the fastest needed for network connections.
cl_cmdrate and cl_updaterate set the size and frequency of data communication between clients and the server. Ideally you do not want to change your cl_updaterate. It's default value is 20. However cl_cmdrate can be used to tweak your connectivity to help aliviate you from lag or choke. Its default value is 30, but it can be set as high as 100. Currently I have my cl_cmdrate set at 80 and experience 0 - 1 choke at the most.
Second: Graphics
Not all "lag" is connection related. CS 1.6 uses many times more resources than CS1.5 did. It you are experiencing some lag and cannot seem to get rid of it you may want to turn your game graphics down.
Third: Connection Quality
Many times the reason why a few people in the server lag, but not everyone, is because of the current quality of the connection between you and the server. In order to see if there are routing problems between you and the server you can run a simple tracert to the server. That will show you the latency to each routing hop along the path from your computer to the server.
Some other info... Here are the server and connection specs for where TFC is hosted. http://xgamingservers.com/serverspecs.shtml
Here is something pulled from the FAQ of XGS's site.
FAQ:
It seems since the update that I have some Lag that I did not have in the past whats going on?
XGS Reply:
This is due to the Graphics change not the server. Please remember that if not EVERYONE in the server is lagging then its not the server. If you look at the system requirements for the new Steam CS1.6 they are about 3-4 times higher then what they were with the old CS1.5. If you are having "Lag" or system problems try reducing your graphics. Also make sure you are running the latest Drivers for your Video and Direct X.
Here is a link to more general info about tweeking your CS.
http://www.btinternet.com/~cyberchimp/counter-strike.htm
}|ast