View Full Version : AMXX Updates
ferret
01-17-2005, 11:31 PM
Busy ferret..
#1) CS #1 (FF server) has been switched from AMX to AMXX. UFFC has been tested and functions correctly.
#2) CS #2 (WC3 server) has been switched from AMX to AMXX. In addition, the WC3 plugin itself was upgraded about 30 CVS versions. There is currently a bug with ankt/orc reincarnation that makes your weapons be thrown in front of you. I can't do anything about this for the moment, the bug is in AMXX, not WC3. Researching further. Edit: FIXED THIS
#3) NS server (Which is also on AMXX) now allows 13 levels on Combat maps rather than the standard 10.
#4) AMXX changes..
a) AMX_BAN: Admins now have to specify a time when banning. You can ban for 1 minute to 800 minutes. If you specify 0 or >800, it will default to 800. This lets you ban minor offenders for shorter time periods.
b) Minor changes.. "timeleft" shows that we don't have a timelimit but use 12 hours. Admin plugin changed to load all 70 admins rather than the first 64.
I spent all night getting this stuff ready and in, appreciate, yo.
Snowman
01-18-2005, 09:38 AM
Thanks ferret, nice work.
there are also new commands for amxx on the ns server so you can switch players to a different team.
ferret
01-18-2005, 11:47 AM
there are also new commands for amxx on the ns server so you can switch players to a different team.
Not currently available to normal admins. I will change that tonight.
[NAKED] Young DVP
01-18-2005, 03:26 PM
Will the commands be all that different from the original AMX? If so, will there be a help file?
DVP
ferret
01-18-2005, 03:29 PM
Young DVP]Will the commands be all that different from the original AMX? If so, will there be a help file?
DVP
All commands are still amx_*
Type amx_help for a list with descriptions.
Nub-Shtrike
01-18-2005, 08:51 PM
ferret rocks.
ferret
01-18-2005, 08:54 PM
Warcraft3 no longer drops weapons in front of you when you reincarnate/resurrect.
acme420
01-18-2005, 09:59 PM
yay
Gracey
01-18-2005, 10:13 PM
thanks !
Smokey
01-19-2005, 02:43 AM
Can I have the power to llama people or maybe just Kodiak? :shock:
Canon
01-19-2005, 10:31 AM
Ferret, you're awesome for taking the time to do this. As such, I feel it is my duty to make sur eyou're aware of problems as they crop up:
1. Scoutzknivez no longer has low gravity.
2. While you still vote for maps after 10 wins, you cannot nominate maps... so, you often get stuck with five fy_maps for your choices. Holy crap, that's kind of like electing the president... stuck with shitty choices. However, I like this situation because a bunch of custom maps got played last night that I've never seen. I think that's a step in the right direction... because most people won't vote for a map they don't recognize... unless they don't recognize ANY of the choices. woot.1
3. Nade spam, wall spam, or any other form of an accidental stray shot can result in a ban rather quickly on some of the fy_maps like speedball. I saw three people banned, obviously for accidentally attacking teammates within the span of thirty seconds. I myself almost got banned. If there's a way to suspend the TA-in-spawn deal for UFFC on fy_maps, that would own.
ferret
01-19-2005, 11:26 AM
1. Scoutzknivez no longer has low gravity.
Correct. I have not yet rewritten the plugin that runs extra cfgs for specific maps. Its on my massive to-do list.
2. While you still vote for maps after 10 wins, you cannot nominate maps... so, you often get stuck with five fy_maps for your choices. Holy crap, that's kind of like electing the president... stuck with shitty choices. However, I like this situation because a bunch of custom maps got played last night that I've never seen. I think that's a step in the right direction... because most people won't vote for a map they don't recognize... unless they don't recognize ANY of the choices. woot.1
Correct. I have not yet rewritten the default AMXX map vote plugin to allow for nominations. Its on my massive to-do list. Included in this change will be a block on nominating the normal stock maps. Nomination will be solely for the custom content that doesn't normally come up on votes. Until done though, custom maps will be in the vote.
3. Nade spam, wall spam, or any other form of an accidental stray shot can result in a ban rather quickly on some of the fy_maps like speedball. I saw three people banned, obviously for accidentally attacking teammates within the span of thirty seconds. I myself almost got banned. If there's a way to suspend the TA-in-spawn deal for UFFC on fy_maps, that would own.
See #1. Normally these maps are mp_friendlyfire 0.
Due to some issues in AMXX, I have had to staticly code UFFC's settings, so currently I can not adjust its execution via config files. I will be looking to correct this in the future, but requires some rewriting.
Canon
01-19-2005, 11:37 AM
Ferret, I'm not trying to bust your ablls or anything. I know you're busy. I just thought I'd, you know, post things as I become aware of them in case they fell through the cracks.
ferret
01-19-2005, 01:23 PM
Custom map configurations is rewritten, I will compile and test when I get home. Its really small so no real changes other than fixing the path and adjusting for AMXX includes.
Map vote plugin now has basic nomination functionality. There can be 4 nominations per map, as long as they aren't the current or previous map. For now I'm not going to enforce a "banned for x maps" limit, since stock maps will not be votable anyways. Why 4 nominations? To make sure at least one stock map is always available for play. Will compile and test when I get home.
acme420
01-19-2005, 01:37 PM
no more have to play x amount of stock maps before a custom? yay!@!!!@#
ferret
01-19-2005, 08:34 PM
Map nominations are back. Custom map configs are back.
r u s h
01-19-2005, 10:47 PM
ferret is the chosen one! use the force ferret. use the force.
Canon
01-19-2005, 11:24 PM
ferret is the chosen one! use the force ferret. use the force.
BOW DOWN!
Zantas
01-20-2005, 12:16 AM
we are not worthy!
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