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ferret
09-26-2004, 01:00 PM
Natural Selection is a major CPU whore, as bad as UT2K4, especially on NS maps. It also tends to do better when CO maps are being played, as this seems to be the most popular mode. How should this be done?

The current setup is for faceoff and core to come up if there are no players one. All other CO maps are available if 6 players are on. All NS maps are available if 10 players are on. This generally means that after one CO map during prime time, the server is full, and an NS map comes up, often times halving the number of players on or more.

So?

blue
09-26-2004, 03:50 PM
how bout leave it alone?
i like it the way it is... we are always voting NS maps on...

PeregrineFalcon
09-26-2004, 03:54 PM
how bout leave it alone?
i like it the way it is... we are always voting NS maps on...

I'm with blue on this one ferret. I agree yes it is CPU intensive. Is there anyway if we were to donate more money we could get an upgrade on the system that would help. Im willing to shell out some more cash if others who are regs on the NS server are also willing. For now i say keep the NS server as it is because the server isnt ALWAYS full. It's usually late at night on the weekends.

Doc Wattson
09-26-2004, 05:49 PM
I vote leave it how it is.

-Gary-

ferret
09-26-2004, 07:18 PM
No hardware upgrade would really help, and it would considerably increase the monthly cost. As much as I appreciate the offer of donations, if people DIDN'T donate, I'd still be stuck paying the balance and right now, its impossible. NS hates Linux, is part of the problem, as well. Hopefully they will port to HL2/Source because it'd run a lot better.

Second: Every single time I play, the server is full on CO maps and gains players on CO maps. Then, due to the current map cycle, two NS maps are played in a row. By the time they end and CO is back around, it always seems to be back down to just 4 players, and then the CO map fills it up again.

Obviously, I can't play every second of the day, but I've played on the server considerably and this is my observation. Sometimes the NS map stays full, but a lot of them VERY quickly empty out the server.

blue
09-26-2004, 07:26 PM
i wont argue with you... this does happen.
but i love the NS maps... and i bet i can say the same for Falcon and erad... we vote them in alot... and in fact we played one that lasted near 2.5 hours last night...
i was used up by the end.. but damn was it fun.

perhaps the cure is to go co / ns / co / ns?

i can understand what your saying... i just dont have the same opinion. i love NS more than co. you love co more than ns. so we both want the opposite. :/

BTW Kudoz!! fixing the kernell... this one is mucho better :)

squeak
09-26-2004, 07:39 PM
Co brings in the new players to the server and community, so more co options the better. (I am a huge classic player, but Co = new players = community++)

Zantas
09-26-2004, 11:24 PM
people like co because they can just go rambo with no thought to teamwork or strategy. i prefer ns maps because it promotes this and it's a lot of fun when the teams are fairly even and have a good foothold. changing the lineup to co/ns/co/ns would probably be better

Doc Wattson
09-27-2004, 12:29 AM
I enjoy NS maps far greater then I do NS maps. If it was me I'd lessed the amount of CO maps. Make it mainly NS, get players in who want NS maps, and then use the CO mapes for what they are best at...quick pick me ups to break up the NS maps.

The problem is that most people either like CO or NS. As long as we switch back and forth we will always lose players. I personally get sick of CO maps quickly. If NS went CO only I hate to say it but I'd find a different server to play my NS on. :/

If you want to support the community it seems like most of us (if not all of us) like NS more then CO. Make the server 80% NS and build up a user base that wants NS maps. That would work better then tricking people to come with CO maps then scaring then away to the NS maps we all really want.

-Gary-

Doc Wattson
09-27-2004, 12:33 AM
I enjoy NS maps far greater then I do NS maps.

Bah, you need to allow us to edit in this part of the forum. That should read. I like NS maps much more then I do CO maps.

-Gary-

blue
09-27-2004, 11:29 AM
:) we knew what you meant. there is a second server up now (spurty set it up) for us... duno what will happen when we start playing COD:UO on it (cod expansion).

Canon
09-27-2004, 01:39 PM
wait for the source port?

ferret
09-27-2004, 01:47 PM
:) we knew what you meant. there is a second server up now (spurty set it up) for us... duno what will happen when we start playing COD:UO on it (cod expansion).

This is the kind of thing that bothers me. I'm perfectly fine with Spurty running NS, but you fling it in my face for all intents and purposes "haha you didn't do ns only we'll just play elsewhere"

I've gone out of my way to try to get the performance of NS to a reasonable level, lag free, and with a good map cycle. And it seems so unappreciated that when I had my kernel tweaked specificly for NS even though it might worsen performance of other games that me ASKING for comments and opinions FROM the community is met with "Let's play elsewhere".

It never ceases to amaze me. I go out of my way to ask for opinions and get junk like this. I'm sorry that I want the server active and for me to get my money's worth, considering I really can't afford to do this but I do anyways, for a community of people for the most part I've been around for 3-4 years.

The current mapcycle is 33% CO, and 66% NS. Its setup in such a way that once players are on, it ends up CO NS NS. This is what I was ASKED to do from the very players now complaining about not enough NS maps.

I'm sorry if I find 2v2 NS maps boring as shit. I'll just shut mine down after I get a chance to talk to Spurty and confirm he'll leave his up 24/7. I can use the resources elsewhere, people keep asking after a UT2K4 #2.

[/rant]

blue
09-27-2004, 02:12 PM
Whoa!! where the hell did that come from?

A) i did thank you for fixing the lageh issues.
B) i never complained about the map cyle after you lowered the # of people it takes to get to a NS map.
C) As for flinging spurtys server in your face... I havent done this. where did you get this from? i never said i wanted an ONLY NS server. you said you didnt want ns maps awhile back. i suggested a second server... then you made this one more "Available" for ns servers...

so im way confused here... where is this coming from?? all i simply meant was if yo wanted an all CO server and all NS server, we can do this...

Somtimes i think people here read far too deep into what i say. take this at face vaule only. i dont put in subliminal messages or hidden meanings.

what im picking up is you dont like ns maps. you want more co maps. if you dont feel this way, why are all the poll options CO based? no where is there a vote to "leave it as it is".

you critisize me for saying id leave, well... never have i done this. i like co maps. frankly i gorge it up on ns maps or im a lmg whore as a marine. where as i dominate the co maps... i like the fast action of co. i just get tired of it after an hour....

make the cyle Ns / CO / NS / CO if you want, that wouldnt bother me... since we admins can call maps to vote... we can make changes anyway.

/rant from a rant

by the way, did you completely NOT read the post before the one you quoted??

Canon
09-27-2004, 02:14 PM
Now now children.

NS is an inferior game anyhow.

Guy an xbox and buy the game Fable.

Canon
09-27-2004, 02:14 PM
*Buy, dammit.

ferret
09-27-2004, 02:18 PM
The poll is for opinion only, for the most part, and specificly even mention NS maps will NEVER go away. I'm sorry if you got the full force of my frustration but this "position" of being a community leader can be very frustrating, especially on top of your normal work and family life. Its a very thankless job most of the time, and you know people appreciate it, but people don't always go out of their way to say it, and then there's all those that just bitch.

Personally, I want to see more CO. I enjoy some mindless action, and we need at least one more anyways to truly be CO NS NS (There's actually a gap in the cycle that ends up NS NS NS NS), we're short one. If the NS maps would stay full, I'd enjoy them too. But the reason I haven't played NS since 2.0 until now is I got so ****ing tired of doing 2v2 or 3v3 or even 1v1 on NS maps. Its so utterly boring. CO is a lot fun to play with just a few players

blue
09-27-2004, 02:29 PM
double up the CO's in the map cyle, or even grab a custom map off the other thread i started...

i would LOVE to see a "missile command silo" map that was CO based. im not sure if the one i posted was or not... it didnt specify co or ns.

Doc Wattson
09-27-2004, 02:39 PM
Somtimes i think people here read far too deep into what i say. take this at face vaule only. i dont put in subliminal messages or hidden meanings.......

If only you'd take your own advice.

by the way, did you completely NOT read the post before the one you quoted??

WTF. Ferret gets mad at you (right or wrong) and you try to get him mad at me to get him off your back? Ferret knows me rather well, maybe more then anyone else still in this community, and he knows where I come from with most things I say. I presume he understands that I always try to help GH (or what ever community it is at the time) before all else.

Fact is though I get sick of CO maps and I love NS maps. If I want mindless fun there are plenty of other games to play. NS to me is FPS+RTS. When you take the RTS out the FPS doesn't compare to other games out there. If the server went CO only I'd find another server for my NS fix. What am I suppose to do, get my NS fix from a CO only server?

What I believe Ferret was aiming at (and I think you where just the straw that broke the camels back) are the unloyal and understanding people. While anyone in Ferret's position would want accolades for doing what he does he cares more about people supporting his efforts with actions rather then words. The best way to thank Ferret for these servers is to play on them and get others to play on them, not to PM him "YOU ROCK!!!" I could see why it would be real frustering to put the time and money into an NS server, tweak it to make everyone happy, and so called community memebers don't give any effort to help by supporting the server or giving constructive feed back.

People who just play on GH servers to me aren't community members, they are just players. How many "community members" did we lose when we went from CHI to FCS, or FCS to GH. Being a community member requires you to sacrifice some of your time to help the community grow. If you just run off to the server that makes you happiest that is fine, but a GH community member you are not.

-Gary-

blue
09-27-2004, 02:44 PM
WTF. Ferret gets mad at you (right or wrong) and you try to get him mad at me to get him off your back? Ferret knows me rather well, maybe more then anyone else still in this community, and he knows where I come from with most things I say. I presume he understands that I always try to help GH (or what ever community it is at the time) before all else.

Whoa! Back that train up.

It wasnt directed at you man...
it was in reference to MY last post. sorry for any confusiton...

i wasnt picking on you, i was not policing you, i am not big brother watching you... gg

Canon
09-27-2004, 02:47 PM
OMg, children... need I bust out my whoop-arse stick?

ferret
09-27-2004, 02:47 PM
Doc about hit it on the head. I could care less about thank yous. What makes me happier than anything (at least in regards to Gamehavoc) is seeing the servers in use. You have no idea how happy I've been since Friday with the CS server having players on it.

Doc Wattson
09-27-2004, 02:53 PM
by the way, did you completely NOT read the post before the one you quoted??

I was the post before you. I said I'd find a new server if GH-NS went CO only. Since Ferret was mad you said you'd play elsewhere it was only logical to presume you where pointing to me. If you were referring to your last post then say, "did you completely NOT read my post before the one you quoted??" It's cool you made a mistake, just don't be an ass about it trying to make it look like you didn't.

-Gary-

blue
09-27-2004, 03:01 PM
er... i wasnt tryin to do a cover up.
but anyway, again, sorry for the confusion. i type fast and make lots of typos. :(

[gh]Spurty
09-28-2004, 05:38 PM
Hmmm it was not my intention to remove players from the current NS server. The intent there was to see if NS was actually what people were joining the server for. The facts are that CO > NS for players.

We all know the root cause. You can rarely find another person willing to team play, therefore CO is more fun as each man only needs to look out for himself.

This is exactly why I grab welders and scanner sweeps when everyone else is upgrading for heavy armor and a bigger gun. This is also exactly why I also seem to have to play a cleric in DnD / RPGs ... lack of team players on average (there are some awesome ones in the community, sic Erad, Blue, Thri, Falcon I trust to play the team play game).

Anyway, about the NS only maps server. Rubbish idea in the end. Only had about 6 connections in the space of 7 days and 2 people there tried to hack the rcon to switch the map to CO maps. I shit you not

Dark Knight Zer0
09-28-2004, 06:38 PM
I always thought CO would suck, and it does. It compleatly took away what the game was origanly about, team-play. (one that had better team-play then CS I might add)

DK0

Doc Wattson
09-29-2004, 12:41 AM
NS 1.0 is still the best NS. I miss it. :/

-Gary-

Dark Knight Zer0
09-29-2004, 12:57 AM
NS 1.0 is still the best NS. I miss it. :/

-Gary-

I too miss the 2-3 hr games that seemed like only 30 mins :(

DK0

Skrappy
10-05-2004, 01:02 PM
I'm relatively new to the GH community but, I've noticed that we get a lot more regulars on the server during NS. Regardless of my hate for some NS maps, I think it's better if we left the map cycle alone. It's very easy to do a, "votemap #" in the console and most people these days know what console is. If we have a ton of players, NS is a lot of fun, but if we don't, I like the option of voting on a CO map. CO maps are an easy way to get players on the server and I think we should add a few more CO maps for vareity, but generally keep the map cycle the way it is. At least configure it to a way that is, NS, CO, NS, CO, etc...

Anyway, that's my 2 cents.

blue
10-05-2004, 01:19 PM
i htink they redid the cyle, and it is now co co ns co co ns.

which works for me.

drag em in for 2 co's then BAM in your face ns.
muhahahahhahaha

ferret
10-05-2004, 01:32 PM
Cycle hasn't been changed. It just behaves.. Oddly. I really don't understand how the min player setting works anymore but it should technically go CO NS NS, if the server has more than 10 players. But at times it will do otherwise, for whatever strange ass reason.

Canon
10-05-2004, 01:42 PM
Show me the logic, bix.

cc code pls

ferret
10-05-2004, 01:44 PM
Show me the logic, bix.

cc code pls

Go talk to the NS programmers? I don't have the code. Its part of the MOD, not AMX or anything.

blue
10-05-2004, 01:46 PM
Cycle hasn't been changed. It just behaves.. Oddly. I really don't understand how the min player setting works anymore but it should technically go CO NS NS, if the server has more than 10 players. But at times it will do otherwise, for whatever strange ass reason.

spurty mumbled something about having chancged the cylce..

canon> its the mapcyle ther is a min / max for players it skips the map if it doesnt meet the min requirements.

blue
10-05-2004, 01:48 PM
// Old default instructions:
//
// Instructions for using mapcycle.txt
// No, you can't change maxplayers on the server, but you can skip maps that don't fit the current # of players
// If no suitable match is found anywhere in your mapcycle file, then the server just moves to the next map in the file anyway.
// Minplayers or maxplayers set to 0 mean don't restrict based on that parameter. You don't have to include minplayers or maxplayers if you
// are not making a restriction. They default to 0 if missing.
// You can list a file twice in the rotation now
// You can issue a command ( rather than setting key value pairs ) at the server console by bracketing it with a blank
// key value: e.g., \mycommand\\
// minplayers and maxplayers are special tokens and are parsed and removed before the commands are executed
// Commands are executed just after the changelevel command occurs.
// Be sure to remove conflicting settings from any server.cfg or listenserver.cfg files you use since those values will stomp
// on the ones you set here
// The double quotes are necessary
// BTW, the old format will still work
//
// NS instructions:
//
// Other notes:
// - Combat and NS maps are mixed to both types for variety.
// - Use minplayers of 0 for popular combat maps, so an empty server is ready for small numbers of players to join.
// - Reduced maxplayers on bast and hera for CPU reasons
//
ns_metal "\minplayers\16\maxplayers\32\"
ns_caged "\minplayers\16\maxplayers\32\"
co_sava "\minplayers\8\maxplayers\20\"
co_angst "\minplayers\0\maxplayers\20\"
co_faceoff "\minplayers\0\maxplayers\20\"
co_daimos "\minplayers\0\maxplayers\20\"
co_kestrel "\minplayers\0\maxplayers\20\"
co_rebirth "\minplayers\0\maxplayers\20\"
co_core "\minplayers\0\maxplayers\20\"
co_ulysses "\minplayers\0\maxplayers\20\"
co_pulse "\minplayers\0\maxplayers\20\"

Canon
10-05-2004, 01:54 PM
[quote=Canon]Its part of the MOD, not AMX or anything.

Oh. :/

Canon
10-05-2004, 01:55 PM
[quote=ferret]

dammit.

Canon
10-05-2004, 01:55 PM
[quote=ferret]

dammit.

wtfcuk

meaty
10-05-2004, 05:47 PM
I bet you wish you had the edit button handy now.

Canon
10-05-2004, 05:49 PM
Not so much as "delete".