View Full Version : NS Beta 5
ferret
09-08-2004, 10:45 AM
Will someone please test ns.gamehavoc.com:27015 for me? I can query the server and everything looks alright, but I can't connect from work so don't know if its really working.
AMX should be active, although there are problems (Currently affecting the CS 1.6 server as well) that will result in no one having admin. :) I will be putting in a temporary fix for that shortly.
PeregrineFalcon
09-08-2004, 11:37 AM
I tried to connect to ns.gamehavoc.com:27015 and no luck. I then connected to the spurtyspub server and was successful. My conneciton to ns.gamehavoc.com:27015 resulted in no load during the precache. It appears as though it can connect to the server and I can see it in my favorites, but still it fails during final loading.
ferret
09-08-2004, 11:53 AM
Mutter.
ferret
09-08-2004, 11:59 AM
Give another try. I've changed a setting that was non-default. Its running stock now except for having metamod loaded.
PeregrineFalcon
09-08-2004, 12:11 PM
still no go...same problem
ferret
09-08-2004, 12:33 PM
Give it another go. I changed the startup map from ns_bast to co_faceoff. Next I'll remove metamod and try one last time before I quit for now :P
There may be an issue with the mapcycle and ns_bast, plus bast is a very heavy CPU user and has been trouble in the past. (The mapcycle specifies map minplayers and maxplayers. . ie, if there aren't 8 or more players, map x doesn't get rotated in.. Bast has min/max of 14/28)
PeregrineFalcon
09-08-2004, 12:34 PM
nope still no good
ferret
09-08-2004, 12:36 PM
That time something different happened, the server crashed. I just barely caught it in the monitor, let me add some debugging stuff.
ferret
09-08-2004, 12:41 PM
Once more please. I've got a lot of logging watching it now :P
PeregrineFalcon
09-08-2004, 12:42 PM
p00p again
ferret
09-08-2004, 12:45 PM
L 09/08/2004 - 16:42:03: "[gh]PeregrineFalcon<1><STEAM_ID_PENDING><>" connected, address "HAPPYIP!!!:62828"
L 09/08/2004 - 16:42:03: "[gh]PeregrineFalcon<1><STEAM_0:0:53666><>" STEAM USERID validated
ERROR: couldn't open custom.hpk.
L 09/08/2004 - 16:42:07: "[gh]PeregrineFalcon<1><STEAM_0:0:53666><none>" entered the game
SZ_GetSpace: overflow on MessageBegin/End
L 09/08/2004 - 16:42:07: FATAL ERROR (shutting down): MESSAGE_END called, but message buffer from .dll had overflowed
FATAL ERROR (shutting down): MESSAGE_END called, but message buffer from .dll had overflowed
Joy of joys. Okay, let me try turning off Metamod. Give it one last go.
PeregrineFalcon
09-08-2004, 12:53 PM
p00p again
ferret
09-08-2004, 12:54 PM
Yeah well, I give up for now :P I'll work on it after lunch or when I get home or something :P Crazy ass thing is busted.
PeregrineFalcon
09-08-2004, 12:55 PM
ok yeah i need to head out anyways....ill be around when u get home if u need some more lab rats
ferret
09-08-2004, 01:08 PM
Someone give this one last try :/
PeregrineFalcon
09-08-2004, 04:58 PM
puke
Canon
09-08-2004, 05:01 PM
phpnuke
ferret
09-08-2004, 06:18 PM
Fixed. NS seems to have issues with the MOTD being over a certain length.
Dark Knight Zer0
09-08-2004, 07:01 PM
I have 2 questions
1) Has the game gotten better, not nessacrily as good as when it came out, but better then hte last 2 updates?
2) is co still played over the original ns mode? (I hate co only servers...sooo boring)
DK0
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